The Line Of Battle
The Line Of Battle
This is my entry to GODOT Wild Jam #85 - theme expansion.
Each player selects five tiles in alternating turns, the score will be randomly generated from tile selections. Who ever fills the power bar the most expands their bar position across the board. Once the opponents board end is reached the board will automatically reset ready for the next round.
| Status | In development |
| Platforms | HTML5 |
| Release date | 58 days ago |
| Author | Andrew Beattie |
| Genre | Action |
| Made with | Godot, 3ds Max |
| Tags | Arcade, Atmospheric, Casual, Fast-Paced, Godot, Indie, Music, Top-Down, Turn-based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Accessibility | One button |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |

Comments
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Finally on break! Now, let’s see if I can devise a strategy… somehow!
HAHA,
Let me know if you find a strategy and I will patch it out 😂
Now that’s hardly an incentive Andrew, is it? 😂
HAHA,
I suppose not 😉